Take a fresh look at your lifestyle.

The mythical ‘Perfect Dark’ of Nintendo 64 is back: The Initiative and Crystal Dinamics will be in charge of the reboot

21 years have passed since the release of ‘Perfect Dark’ on Nintendo 64. The mythical first-person spy thriller, considered by some to be a spiritual sequel to ‘GoldenEye 007’, came a little late to the Nintendo console, but is remembered with honey, which is why it was such a shock that The Initiative announced a reboot en los The Game Awards 2020.

Now we have been able to know that The Initiative (study owned by Microsoft, by the way) you will not be alone in your development, but will have the help of Crystal Dynamics, who are the creators of the reboot of the ‘Tomb Raider’ saga or the recent ‘Marvel’s Avengers’.

Joanna Dark returns to the scene

That these two teams team up gives us an idea of ​​what we can expect from the game, of which, everything is said, rather little is known. The Initiative is a most interesting study, while it has staff with experience in Sony Santa Monica (‘God of War’), Crystal Dinamics (‘Tomb Raider’ saga), Rockstar (‘Red Dead Redemption’), Respawn Entertainment (‘Apex Legends’), Insomniac Games (‘Ratchet and Clank’) and Microsoft.

His first game will be this, ‘Perfect Dark’, and for him they will have the people of Crystal Dynamics. These are the creators of the reboot of the ‘Tomb Raider’ saga, whose criticism has been very positive, and ‘Marvel’s Avengers’. All of them are action games and, in the absence of seeing the game with our own eyes, the truth is that the reboot of ‘Perfect Dark’ has good ingredients.

The game will have starring agent Joanna Dark. For Phil Spencer, betting on this title allows them to focus “on a female lead in our catalog. We don’t have much of that in our midst. first-party. I think Joanna offers a lot of modern opportunities where I love seeing the team focus on having a strong lead. “

‘Perfect Dark’ was a sensational FPS, for some ahead of its time. Nintendo 64 hardware it wasn’t powerful enough to move the game developed by Rare, while they had exceeded four megabytes of memory on the console. So much so that it was necessary to have the Expansion Pak that doubled the RAM memory of the console. Later would receive a remake for Xbox 360.

Via | The Initiative