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HITMAN 3 is a big technological leap, inspired and driven by PlayStation 5, says Dev

HITMAN 3 was announced last month by developer IO Interactive and will be coming to PC, PlayStation 4 and PlayStation 5, Xbox One and Xbox Series X in January 2021.

We still don’t know much about the planned improvements for this third and final part of the trilogy, but game director Mattias Engström spoke to PlayStation Official Magazine (number 178, September 2020) about the game’s technical improvements on the PlayStation 5, in particular the ‘super fast’ loading times that inevitably encourage the game’s inherent experimental gameplay loop.

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HITMAN 3 is going to be another big leap for our technology, driven and inspired by the capabilities of the PlayStation 5. It’s an extraordinarily complex game with multiple systems simultaneously supporting each other, so having more power to play with gives us more options and let us do significantly more.

HITMAN is a game about experimentation. We invite the player to a sandbox and let them experiment the way they want. That is why we see saving / loading as an important function to stimulate exactly that. The blazing fast loading times we see on the PS5 make it the perfect home for the HITMAN trilogy and encourage experimentation more than ever.

It doesn’t sound like there will be reflections of ray tracing, however, as Engström later focused on praising the improvements made to screen space reflections in this new game.

We have been very careful in choosing our locations for HITMAN 3 to take you on a journey and thematically tailor them to where you are in the story the moment you encounter them. I completely stay away from spoilers, but we have some locations that will be extremely memorable, and much of it is thanks to our environment and light artists.

Specifically, screen space reflections are really pushed to the limit in HITMAN 3. These improvements will be added throughout the trilogy. Recently Dag, one of our tech artists, showed me some photos before and after the Paris fashion show and the difference in quality was amazing to me.

We will see if there is any kind of ray tracing support in HITMAN 3 once it ships early next year. Until then stay tuned for more information on this upcoming game.

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