A new hands-on preview of Cyberpunk 2077 went live a few hours ago, with some interesting new details about melee combat and more.
According to Easy alliesBen Moore, melee combat in Cyberpunk 2077 is mechanically fun. It looks awkward at first, but there are quite a few mechanics out there that make it fun, like light and heavy attacks, parry, hold pauses, dodging, and more.
Ben Moore also provided some additional information about the game’s weapon types, revealing that they have some clear pros and cons that go beyond simple stats, something that will make distance combat deeper.
Finally, it has been revealed that just a few bullets are enough to kill the player in Cyberpunk 2077. The vulnerability of V is actually a very good feature, because it makes players feel the consequences of wrong interactions better.
Ben Moore recently got to play Cyberpunk 2077 for four hours, and he shares his thoughts on character interactions, battles, incredible world construction, and much more.
Last week, Senior Designer Miles Tost talked more about the open world of the game, story choices, combat improvements since the previous screenings, and much more.
Cyberpunk 2077 will launch on November 19 on PC, PlayStation 4 and Xbox One. The game will be released in 2021 on Stadia, PlayStation 5 and Xbox Series X.
Cyberpunk 2077 is an open-world, action-adventure story in Night City, a megalopolis
obsessed with strength, glamor and body adaptation. You play as V, a mercenary soldier chasing a unique implant that is the key to immortality. You can customize your character’s cyberware, skills and play style and explore a sprawling city where the choices you make shape the story and the world around you.